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THAYNÁ COELHO

I design learning systems that reduce complexity and improve performance.

  • Most enablement problems are not knowledge gaps. They're decision overload.

    When people don't perform, the instinct is to add more training. I do the opposite. I map the system, find where decisions break down, and design the simplest path to the right behavior. That's what you'll see in this portfolio.

Choose your learning experience

On a rush? Start here.

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Global onboarding for a distributed team was producing inconsistent results, slower ramp times, repeated questions, regional gaps. I redesigned the system from the decision layer up.

  • 20–30% faster time-to-productivity

  • Fewer repeated questions across teams

  • More consistent onboarding experience globally

01
A diagnostic instinct: find the real problem before designing the solution

02
Systems that work at scale: built for the 10th time, not just the first

03
Simpler operations: fewer decisions, less friction, faster performance

About me

A pair of round eyeglasses with thin metal frames rests on a white surface with a shadow cast nearby.

I've spent 5+ years working in global operations, close enough to the business to understand that most learning problems are actually systems problems in disguise.

I work at the intersection of instructional design and enablement strategy: I figure out where performance is breaking, then build the simplest, most scalable solution to fix it. I've done this across 150+ countries.

How I work

I start with the system.

Mapping where decisions break down, where complexity is unnecessary, and where the simplest intervention will have the most impact.

  • Before I open a slide deck or write a single learning objective, I map what's actually happening.

    • Who decides what?

    • Where does the process break down?

    • What does the environment reward?

    Most performance problems have a systems cause. I find it first, so I'm solving the right thing.

  • Complexity is not a sign of quality. I build the simplest intervention that changes behaviour, the thing that gets used, not just launched. If a one-page decision guide does the job, I'm not building a course. If the system needs restructuring, I design for that, not around it.

  • Scale is a design constraint, not an afterthought. I think about maintenance, localisation, and hand off from the start. So what I build doesn't collapse under its own weight six months later. Everything is documented and transferable.

  • Every project I deliver comes with a rationale.

    • Why I made the choices I did

    • What I ruled out and why

    • What to watch for as the context evolves

    This means stakeholders understand the system they're inheriting, not just the output.